godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- PhysicalBones do not move with skeleton when simulation is off
- Cryptic GDScript Error Message for A Beginner Programming Mistake - "Unexpected token"
- Particles2D and CPUParticles2D's `preprocess` property does nothing
- Add algorithm and wrap parameters to Image::bump_map_to_normal_map
- Bools are implicitly cast to ints
- Remove `bool -> (int, float)` and `(int, float) -> bool` implicit casts
- Mono editor crashes if profiling is enabled
- Build error with MSYS2/mingw64, uses wrong path to windres.exe
- GridMap is visible only on the first cull_mask layer
- SkeletonIK Targets cause bones to deform
- Docs
- C++ not yet supported