godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Add `freeing` signal to Object
- print() of empty array using format string does not work
- Add option to explicitly set executable output path
- Add `reset` to `CowData`, to bring it on-par with other collections.
- Editor: Use documentation tooltip for function autocompletion
- RayCast3D movement inside CharacterBody3D if calling CharacterBody3D movement in another script
- Mesh normals have sudden pops when using non-orthonormal basis
- Prevent warning emitting from `SubViewport` on scene loading
- Custom Resource Default settings not being set when game is exported
- Add HTTP proxy Basic authentication
- Docs
- C++ not yet supported