godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- ColorRect not scaling to entire viewport under BackBufferCopy with anchor preset set to full rect (& expand)
- Remove the need to restart editor when modifying most `editors/3d_gizmos` settings
- Typed Dictionary cannot use subclass of type in key with Invalid index type for a base type
- Wrong window height in project conversion dialog
- Improve `ViewportTexture::get_size`
- There is no order in calling method _input_event() of Area2D. Expectation is order by node position in sence tree
- Add multi select paint and fill to GridMap
- Improve SSAO
- Fix animation filter bug when selecting a keyframe or a resource
- Intermittent Nonexistent function exception when function exists on child class but not parent using GDScript
- Docs
- C++ not yet supported