godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- MeshTexture does not render correctly on GPUparticles2D, CPUparticles2D or Polygon2D
- Add toggling visibility of multiple nodes in scene tree by click-and-dragging
- Fix StatusIndicator tooltip typo in Create New Node menu
- Fix deadlock caused by nested thread groups in `RaycastOcclusionCull`
- Update ThorVG to 1.0 when it's released to support SVG blur filter
- Custom Resource.tres not updating values when the Resource.gd script values are changed
- Engine crash when disabling `own_world_3d` with nested viewports
- Script/path is not saved when saving a GDScript object as a sub resource with ResourceSaver
- [Android] Support HDR output
- Editing an exported array of type Resource, will not update in a running debug instance.
- Docs
- C++ not yet supported