godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1108 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Add support for holes when triangulating HeightMapShape3D for navigation
- Custom secret export options from scripted `EditorExportPlugin` reset when opening the project
- [3.6] Selection in editor of release_debug results in crash
- CSG face_index is different between various Nodes
- Clarify and streamline `insert` documentation for array objects.
- Add a method to calculate a flow map to `AStarGrid2D`
- A Container Node with a RichTextLabel child will resize incorrectly if the position/size is altered on the same frame it is instanced
- [WIP] Do Not Merge. Initial VisionOS support
- Implement incremental search for `OptionButton`, split input and selection timeout settings.
- 32 bit Exports crash on startup in Godot 3.6.0
- Docs
- C++ not yet supported