godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Allow to disable `RenderingDevice` and/or its renderers while compiling
- Popups in wrong position when using X11
- Typed Dictionary causing max recursion reached error
- TileSet Polygon editor doesn't use all available area
- Resource docker crashes with 2k files (2gb in size in total)
- Godot output sometimes misses logs before `quit()`, but console shows all output
- Warn when querying viewport GPU render time on Metal driver
- SignedAngleTo is not invariant along the rotation axis
- Asset Library prints "ERROR: ImageLoaderSVG: Failed to create SVG from buffer, error code 30." on asset with invalid PNG files
- SoftBody3D objects have incorrect normals at runtime
- Docs
- C++ not yet supported