godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1108 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Fix `friction` and `bounce` properties of `PhysicsMaterial`
- OpenGL: Alpha Hash transparency (and `ALPHA_HASH_SCALE` in a custom shader) is not implemented yet
- Allow to disable `RenderingDevice` and/or its renderers while compiling
- Popups in wrong position when using X11
- Typed Dictionary causing max recursion reached error
- Replace editor renderer dropdown with icon next to version button
- TileSet Polygon editor doesn't use all available area
- Resource docker crashes with 2k files (2gb in size in total)
- Godot output sometimes misses logs before `quit()`, but console shows all output
- Warn when querying viewport GPU render time on Metal driver
- Docs
- C++ not yet supported