godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Remember the project manager window position and size across restarts
- Clarify what is removed when removing a project in the project manager
- Add virtual joypad buttons for semantic "yes"/"no"
- Dragging a scene file after searching incorrectly treats it as the open scene, causing a circular dependency warning.
- Mention the behavior of first AudioListener3D
- Aggressive LOD on skeleton makes it look like the weights don't work since 4.4
- Playing a project reverts unsaved deletions
- Tileset is corrupting resource paths when .godot directory is deleted
- NORMAL built-in value in shaders is no longer normalized
- Overall performance decreased on 4.4 from 4.3 on OSX M1 devices, especially in the Metal rendering backend
- Docs
- C++ not yet supported