godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Polygon2D doesn't render when there are crossed lines
- Transform.xform_inv() is not the inverse of Transform.xform()
- Engine prints "Unicode error (invalid skip)" when running a project with a Mono build
- part of import panel area turn black when switching position in dock
- Clicking OptionButton sometimes focuses the main window and closes immediately
- Progress bar incorrectly sets minimum vertical size to 14 when its position is modified from an external node
- PhysicalBones break after saving and reloading the scene
- Exported Projects with References to EditorPlugin Crash
- Rpc attributes do not work correctly with overloaded methods in C#
- Scaling Skeleton with PhysicalBones results in math errors
- Docs
- C++ not yet supported