godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Automatically adjust Light3D shadow bias to account for resolution
- Add ability to suspend threads until a signal is called
- Unexpected behavior of automatic UI focus navigation
- Make LightmapProbe able to generate multiple probes per node
- Creating a new ConvexCollisionShape3D throws the error "_setup: Failed to build convex hull"
- `warp_mouse()` not moving cursor in Linux Wayland
- Return an error when calling the callv function
- No method for setting an Texture2DRD with an rd_format_srgb resulting in incorrect display in either 3d or 2d
- Editor "Reparent to New Node" function creates path relative to EditorNode root node
- Ctrl+: shortcut in editor doesn't comment line anymore
- Docs
- C++ not yet supported