godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Optimize `PropertyInfo` layout
- Compiling web export gives debug build despite targeting release in python build profile
- Godot's Popup controls should be more like normal popup controls.
- Automatically adjust Light3D shadow bias to account for resolution
- Add ability to suspend threads until a signal is called
- Unexpected behavior of automatic UI focus navigation
- Make LightmapProbe able to generate multiple probes per node
- Creating a new ConvexCollisionShape3D throws the error "_setup: Failed to build convex hull"
- `warp_mouse()` not moving cursor in Linux Wayland
- Return an error when calling the callv function
- Docs
- C++ not yet supported