godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- `_physics_process` runs on main thread when option "run on separate thread" is checked.
- Omit `+` when converting just modifiers to keycodes
- Use `memnew_arr_placement` for `memnew_arr`, to optimize creating types that are zero constructible.
- Editor window position is shifted downwards by the title bar's height when restoring after a restart
- [3.x] Add "Auto Width" property to ItemList
- In-Game Overwrite Camera - Wrong Input/Button Mapping
- Force the default theme when using `--import`.
- Add 'additional_nodes' property to LightmapGI
- POT generation does not include exported String / Array[String]
- Exporting for android causes editor not to be able to save the scene (Safe save failed)
- Docs
- C++ not yet supported