godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add option to duplicate audio bus with unique effects instead of linked copies
- Mesh materials are not refreshed properly within an active scene when modified externally
- OccluderInstance3D does not respect CSGBakedMeshInstance3D without baking csg meshes to indexed meshes
- Android Editor: Multiple indents being placed automatically behind each line when attempting to paste a code snippet
- _input_event of Area2D is impeded in SubviewportContainer
- Godot does not respect Windows' single-click setting
- Add reveal button to EditorPropertyText for secret text
- Add code examples for `is_equivalent`.
- Exported PackedScene references become null after scene instancing
- Add note to `ShaderMaterial.set_shader_parameter` docs on mismatched value types
- Docs
- C++ not yet supported