godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1118 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Collisions of RigidBody2D are offsetted when moving.
- Forwarding Signals in C# - not passing arguments as expected
- Moving a scene in file browser breaks an instance of it in current edited scene
- Color transformation issue when rendering to viewports
- Particles still emit at old location when emission is turned off, moved and turned back on
- C# Exporting variables not working when Nullable is used
- Animated mesh strange behaviour
- Rim is broken on a particular mesh
- External Editor is not started when clicking on the Stack Frames in Debugging panel
- Android sensor lag
- Docs
- C++ not yet supported