godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Audio clipping / static / interference on rapid intervals of sound (fixed in `master`)
- Objects are clickable when the splash screen is visible
- bad polygon! error when changing TextureProgress value from 0 to 1
- Editor will auto-focus on script when error happens, which causes silly things to appear
- Mono_logs folder gobbles up disk space
- get_class() and is_class() not returning class_name
- [3.x] Line edits in settings config dialog resets cursor position on save.
- Fullscreen mode makes CPU usage go significantly up - even on an empty scene ! - when running in a display monitor of 3440x1440.
- Built-in Array types don't open in a new inspector if their name is added to the "Resource Types To Open In New Inspector" editor setting
- rect_size of Control node with tool script is (0, 0) in _ready
- Docs
- C++ not yet supported