godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- ResourceSaver.save not saving 0 int values in 4.5 RC2
- Vector Tearing on Metallic Surfaces present in 4.5 but not 4.4
- Stuttering issue
- Sync editor audio bus changes and effects to a running game
- Physics: Add step handling to CharacterBody3D
- Add 'mouse_entered', 'mouse_exited' and 'mouse_pressed' to Sprite2D and Polygon2D
- GDScript: Reserve local function Vectors with known final size
- Improve and reduce animation player/track editor width.
- `WAVE_FORMAT_EXTENSIBLE` WAV files are not supported
- Fix warning about `await` on abstract function
- Docs
- C++ not yet supported