godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Implement XeGTAO (and also VBAO)
- Add sticky tree item support
- Add contact hardening and fresnel based roughness to reflection probes reflections when using box projection
- Occlussion Culling under Wayland on 4.4.1 crashes Godot
- Make `per_pixel_transparency` always enabled in the editor
- [DRAFT] Support multi-threaded rendering with OpenGL on Android
- OpenXR: Fix ViewportTextures not displaying correct texture (RendererRD)
- Add `Viewport` mipmap generation support
- [TRACKER] Compile time issues caused by excessive includes
- Add autocomplete support to AnimationPlayer's `play_section` methods
- Docs
- C++ not yet supported