godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- draw_arc() is skewed
- Name all engine threads
- [3.x] Illegal instruction when running the arm32 binaries on some boards
- Godot 4.5.1 fails to load on Windows 11
- OS.get_video_adapter_driver_info returns an array of two empty strings (Linux)
- Process time increases for no reason
- Add feature to dump GDShader API (`--dump-shader-api`)
- Add option to skip subpass and tonemap directly on fragment on mobile renderer.
- Add `has_connection` to `GraphEdit`
- Add Code Actions and a few "Quick Fix" actions for warnings
- Docs
- C++ not yet supported