godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- C# DLL not updated on rebuild after system time manipulation
- Editor: Reduce width of script gutters
- Allow immediately updating kinematic body transforms in the physics server
- Core: Add `BIND` macro for strongly typed enums
- Project settings showing an incorrect menu when in the project selector
- Allow for setting rest pose skin onto imported meshes with skeletons
- Add checks to NavigationAgent*D to account for overshoots
- Add Domain and Value labels to Curve Resource and Curve Editor
- Fix JSON reformatting ints as floats
- Delegate `Script::reload_from_file` to `ScriptLanguage`
- Docs
- C++ not yet supported