godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Update Blender importer to handle more Vertex Color options
- Add EditorInterface methods for easier access to project settings, export dialog, and asset library
- Expose the internal `Popup` instance inside `Tree`
- Fix screen-space AA when scaling using bilinear filtering
- Gdextension compatibility for variant utility functions, add optional base argument to log.
- MacOS window embedding, game window goes behind editor window
- During the import process, 3D components (GLB and FBX) are imported from the last import point, but the editor freezes and becomes unresponsive.
- Bind AudioStreamInteractive `TRANSITION_TO_TIME_PREVIOUS_POSITION`
- Fix frame keying increment for AnimatedSprite2D/3D
- Improve gui accessibility support for MenuBar
- Docs
- C++ not yet supported