godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Memory Access Out Of Bounds On Web Export (Release Builds)
- Expose `object.get_class_name()`. Deprecate `object.get_class()`
- Animation Blendtree StateMachine-Playback.new() is null
- Update `GDScriptLanguage::globals` when a `GDExtension` is loaded in exported builds
- Incorrect window position
- Improve the message overlay in the 3D editor
- ReplaceBy() on CurrentEditedScene causes crash [4.3+]
- Godot 4.4.1 crashes on opening any project
- Allow @export_range to support numeric types
- Roslyn Analyzer and Code Fix for repeated StringName implicit allocations
- Docs
- C++ not yet supported