godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- VideoStreamPlayer: change scen, video will flicker
- LibGodot Static Library build does not work
- Always create a `.gitignore` in `.godot`
- Add `queue_update()` to reflection probes
- Add `sorted()` method to Array and Dictionary
- Fix black reflections when using a plain color as reflection source
- "unused private class variable" on @export_tool_button
- Core: Delete implicit `Variant` comparison by default
- OpenXR: Fix PICO Ultra controller support
- `CharacterBody*D.get_gravity()` only considers changes to area overrides when moving
- Docs
- C++ not yet supported