godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Add `queue_update()` to reflection probes
- [Editor] Add support for setting property hints for theme constants.
- Type cast of `PackedXXXArray` is not shared with original one.
- Fix `Input.is_action_just_pressed_by_event` / `Input.is_action_just_released_by_event` not working for `InputEventMouseButton`
- `AudioStreamWAV::load_from_file`: Do not load file into memory
- Memory Access Out Of Bounds On Web Export (Release Builds)
- Expose `object.get_class_name()`. Deprecate `object.get_class()`
- Animation Blendtree StateMachine-Playback.new() is null
- Update `GDScriptLanguage::globals` when a `GDExtension` is loaded in exported builds
- Incorrect window position
- Docs
- C++ not yet supported