godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Use VHS Circle as the default editor color picker shape
- get_tree().quit() not working on iOS
- Visible Ratio on RichTextLabel doesn't update size dynamically in Godot 4.5
- Add INSTANCE_MATRIX spacial vertex built-in to reduce memory usage
- Godot Editor v4.5 C# build causes Log Spam
- Add PipeWire audio driver
- Joypad: Support raw input, skipping gamepad mapping
- [Tree] Add alternate rows for readability.
- WIP: form validation
- Mention resource path in TileSetAtlasSource error messages
- Docs
- C++ not yet supported