godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add `PhysicsDirectSpaceState3D.intersect_ray_no_alloc`
- C# Missing Texture Storage Bit with MSAA in Compositor Effect
- Improve documentation related to ButtonGroup
- Performance drop when moving objects in range of shadow enabled lights
- Add search keywords to various classes
- Add tests for `StyleBoxFlat`
- SceneTree: use `reserve` in a few cases
- Godot 4.4.1 Crash on Quit is still not fixed.
- Replace AudioStreamPlayer mix target with output channels
- Timers with `ignore_time_scale == true` and `process_callback == physics` Update Slower Then They Should At High `Engine.time_scale`.
- Docs
- C++ not yet supported