godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Exporting raw variant fields in scripts have different results in the editor inspector depending on how it's written
- Segfault caused by a cheap USB controller (Esperanza EG102)
- SeparationRayShape3D separation is applied 'late', allowing visible clipping
- `VSyncMode` not working like an enum
- Add `DPITexture::update()`.
- Save All Scenes shortcut frequently does not work
- Add support for system window menu popup
- Physics material presets
- Crash when clicking on shader in material
- Exported Resource assigned by static function in a @tool mode set to <empty> (<null>) by pressing retrieve button.
- Docs
- C++ not yet supported