godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- [macOS/Windows] Implement live wallpaper mode.
- macOS: pop up windows don't open on primary monitor by default
- EditorInspectorPlugin can't hide some array fields
- Editor window shrink on save or build. Linux - Debian 12 - KDE Plasma.
- Combine `CharBuffer`/`StringBuffer` classes, and use in more places
- CSGPolygon3D union has inconsistent behavior with coplanar faces
- Add per-instance 'Enabled' checkbox to 'Run Instances' dialog
- Add Automatic 2d-3d Color Conversions for Icons
- Explicitly mention Directional classes in their variants
- Add "Expand All" and "Collapse All" options to resource context menus when contained within array/dictionary
- Docs
- C++ not yet supported