godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Fix SVGTexture oversampling in the tile map.
- `@export_custom` with `PROPERTY_HINT_FILE` can not find file
- Linking fails when using dev_build with GCC sanitizers on linux.
- Theora: Use libyuv
- Physics queries can end up using stale shape data when physics server runs on separate thread
- "3D object snapping" behaves unexpectedly when instancing scenes with light sources in them.
- Add instance uniforms to particles process shaders
- TabContainer `current_tab` is reset to 0 in exported project
- Setting a Project Setting back to default, if default is false or null, removes that Project Setting
- Builtin ENet implementation incompatible with external libraries
- Docs
- C++ not yet supported