godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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C++ not yet supported1108 Subscribers
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Help out
- Issues
- Cannot define `shader_type` in ShaderInclude
- Terrible stutters when using Windows Dynamic Refresh Rate (DRR)
- Clarify misleading mention of z-order regarding `_gui_input()` in `Control` documentation
- Godot Editor freezes after a few minutes of use (no errors in console)
- Forward+/Mobile: Framerate is capped during fast mouse motion on macOS, even with V-Sync disabled
- SplitContainer background is not applied when SplitContainer is collapsed
- Allow filename prefixes and suffixes to be substrings of valid filenames
- Generic6DOFJoint3D (y axis only) angular motor rotation is corrupted
- TextEdit node not registering virtual keyboard text in HTML5
- Crashes when switching panels in the GUI
- Docs
- C++ not yet supported