godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Adding classes through add node is not always good
- Billboards not working in compatibility renderer (presumably only on AMD cards)
- Godot disconnects signal when the node is turned into a scene
- p_blendshape = 0 is out of bounds
- Duplicating a resource with invalid filename extension has "File name is valid", and also silently fails for non-imported resources
- Default OpenXR Action Map causes errors when enabling eye tracking
- [.Net] Memory management problem with short-lived godot collections
- Stutter with Advanced Physics Interpolation on self-compiled Build
- OpenXR drops view pose when GI workloads spike on startup
- Godot does not save the margins of the TileMap and TileSet docks in the layout.
- Docs
- C++ not yet supported