godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- OS.shell_show_in_file_manager and editor "open in file manager" bug.
- GPUParticles2D trail disappears instantly ignoring scale curve
- After I connected a secondary screen, when I opened my Godot project, the interface was not fully displayed. This has made it impossible for me to adjust positions or perform other operations.
- LSP: Add stdio mode
- The editor keeps jumping around every so slightly when clicking between tabs, when the windows task bar is hidden/uses automatic hide.
- Fix suspension force calculation in VehicleBody3D to accurately follow Hooke's Law
- Fix get_base() returning RID(0) for Light3D nodes
- ResourceFormatSaver - Custom File formats fails to create when code is edited anywhere in the project.
- Game embed only works in floating mode when overriding with override.cfg
- RichTextLabel: Vertically flowing over other elements when Selection enabled and a Highlight has been made.
- Docs
- C++ not yet supported