godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Resolve depth buffer on mobile if depth override is used
- Exporting clean project can result in "ERROR: _create_mesh_array must return at least a vertex array." messages
- Billboarding broken at far distances from origin
- Boot Splash image does not resize if window resizes
- `String::match` crashes on large inputs
- Editor: Fix incorrect selection for collapsed log output
- Mac keyboard shortcuts can't use Fn key
- Android: Supported devices reduced if changing from gl_compatibility to mobile renderer
- Deprecate per-Object disabling of `tr()` functionality
- Typed dictionaries functions cannot be used as Callables, `.bind()` produces error.
- Docs
- C++ not yet supported