godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Black screen when running the game without the embedding feature (not reproducible in blank project)
- Invalid parameters on audio effect silences audio completely instead of throwing errors
- Improve window resizing to use the default clear color as a background instead of black during the resize operation
- Add texel uv2 debug view for lightmaps
- Packing project as zip doesn't preserve file metadata
- `DisplayServer.keyboard_get_keycode_from_physical` returns 0 on macOS
- Add UID support in global class cache
- Add PCK loading from memory
- Clarify Callable ==, != operators and Callable.bind()
- Using the delete shortcut will always activate snapping before transforming a 3D node in the editor
- Docs
- C++ not yet supported