godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add a conic fill mode to GradientTexture2D
- Cannot use topbar context menus after switching workspaces in Hyprland WM
- Document memory utilization behavior with `preload()` and ResourcePreloader
- Setting the transform of a Rigid Body does not update it in the Physics Server
- transparent window faintly tints the background
- Godot does not position the window correctly on run
- Color Plate is Out Of Display On Android Editor
- Wayland error on opening a popup:INVALID_SCREEN
- When using a grouped animation state machine in an inner blend tree in an outer state machine: _get_parent_playback: "Can't get parent AnimationNodeStateMachinePlayback with path: parameters/root_state/aiming/playback. Maybe there is no Root/Nested AnimationNodeStateMachine in the parent of the Grouped AnimationNodeStateMachine."
- "WASAPI: GetBufferSize error" when Windows wakes up from sleep
- Docs
- C++ not yet supported