godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Fix FBX import normals to respect smoothing groups
- Fix `AudioStreamPlayer.play()` ignores `get_tree().paused`
- url bbcode is not stripped from file logging
- Make `RichTextLabel`'s `text` represent the tag stack
- Docs: Clarify that min() and max() require at least 2 arguments
- Global Group autocomplete no longer works since Godot 4.5
- Compatibility renderer: CanvasGroup turns black when it is the child of a SubViewport that is less than 41px in width or height
- Bottom panel elements move when resizing bottom docks
- Float values NAN or INF are still shown as 0 in the debugger and inspector
- `PhysicsServer3D.joint_disable_collisions_between_bodies` permanently affects bodies even after joint deletion
- Docs
- C++ not yet supported