godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- java.lang.UnsatisfiedLinkError library "libgodot_android.so" not found
- Use stack instead of heap in AbstractYuyvBufferDecoder::component_indexes
- Clicking 2 Tree items quickly will activate the first clicked item
- a11y: Expose menu shortcuts.
- PROPERTY_USAGE_KEYING_INCREMENTS does not work without also the hframes and vframes properties
- Fit simple collision shapes to imported meshes automatically
- GUI: Improve SpinBox accessibility for internal LineEdit
- Reduction of TAA jitter positions for better motion clarity and reduced ghosting.
- Use AHashMap for built-ins functions in shaders
- `Expression` is unable to `parse` `StringName` Syntax `&""`
- Docs
- C++ not yet supported