godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- editor : `TouchScreenButton` not working in custom editor main menu which is added via `EditorInterface` singleton
- Runtime/non-tool GDExtension classes are being run in the editor
- Visual Shader Color Constant/Parameter Bug
- Documentation for `ProjectSettings.load_resource_pack` says `DirAccess` will not show changes made to `res://`, but it does.
- Subdivide the focus state of the window on X11
- Autofocus on Theme editor when pressing enter in ScriptEditor and Control node is selected
- Crash when customizing editor Base/Accent color
- `profiler=tracy` with `profiler_track_memory=yes` allocates dozens of gigabytes during resource importing
- Fix Mali-G52 GPU crash by introducing `avoid_subpass_post_process` workaround flag.
- Add an `@export_suffix` annotation
- Docs
- C++ not yet supported