godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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C++ not yet supported1108 Subscribers
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Help out
- Issues
- Calling `AnimationMixer.remove_animation_library(name : StringName)` from @tool script doesn't remove the library from `animation_libraries`
- Exclude unsupported pixel formats from Linux camera feed
- Optimize Skeleton3D
- [DisplayServer] Add per window icon support.
- editor : `TouchScreenButton` not working in custom editor main menu which is added via `EditorInterface` singleton
- Runtime/non-tool GDExtension classes are being run in the editor
- Visual Shader Color Constant/Parameter Bug
- Documentation for `ProjectSettings.load_resource_pack` says `DirAccess` will not show changes made to `res://`, but it does.
- Subdivide the focus state of the window on X11
- Autofocus on Theme editor when pressing enter in ScriptEditor and Control node is selected
- Docs
- C++ not yet supported