godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [4.5] Cannot edit values of Resources of Instanced Scenes until making it unique
- Godot froze in linux especifically on zorin Os
- Add Thread.finished signal
- Editor hang in RenderingDeviceDriverVulkan::fence_wait(), Win11, NVidia, Forward+
- Jolt Physics job system sometimes exceeds the maximum number of allocated jobs
- [GDScript]: Add a strong type for the `self` identifier
- Add information about `emit_particle` in `GPUParticles3D`'s docs
- [4.5 regression][Linux] Game crashes after _ready() if hidden Sprite2D has Area2D + CollisionShape2D children
- Physics interpolation no longer affects debug collision visualizations since 4.5
- GPUParticles3D ignore GPUParticlesCollisionBox3Ds.
- Docs
- C++ not yet supported