godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1108 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Fix peers stopping replication on deleting node they spawned with MultiplayerSpawner
- Jolt Physics - immediate `body_get_direct_state` call on KinematicBodies gets outdated position
- Scenes containing references to TSCN files break when project is closed and reopened (Export References, ResourcePreloader Nodes)
- Error when loading custom resource through `load()`
- Inspector does not update resource data if the data is imported from json.
- Omni Shadows redrawn when object on unrelated layer moves
- [Windows] Use UNC style long paths for network share paths.
- Godot crashes on exit due to betsy s3tc compression
- [iOS] Use unique splash image set name to avoid caching.
- Godot console hangs forever when exporting project due to dotnet build server
- Docs
- C++ not yet supported