godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Implement `is_key_just_pressed/released`
- Shader globals do not respect `source_color` hint
- `_init()` called twice when extending script in inherited scene
- Exported packed arrays constructed from arrays are null in the inspector
- SoftBody3D: free vertices lag behind pinned vertices
- Git plugin GDExtension fails to load when using Reload Current Project due to Windows file locking limitations
- Save editor state before reloading from disk
- Editor slow/freeze during scene switch to a 3D scene with 1000s of children
- Autoload UI makes it seem like you can only use scripts
- Refactor Main argument handling
- Docs
- C++ not yet supported