godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- NoiseTexture2D: Don't cache image and make `get_image` blocking
- Add convert indent on save filter option in editor settings
- LSP file rename/delete doesn't rename/delete .uid file
- Add shortcut to toggle Place Random Tile
- Fix crash in `Node::add_sibling` due to missing checks
- Two minor issues with anisotropic filtering in the Vulkan renderers
- Add icon tag to documentation bbcode
- [Web] Cache feature support checks to reduce JS interop overhead
- Overriding _GetRid() on Material does nothing
- get_tree().reload_current_scene() gives error on console (but still works) in android but no error in other platforms
- Docs
- C++ not yet supported