godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Update scene uniform buffers with transfer workers.
- Document Line2D antialiasing being currently unimplemented
- Fix returning untyped arrays or dictionaries static check
- Fix heap buffer overflow in `_compress_etcpak()`
- Fix typos in WebXRInterface documentation
- Move editor_sectioned_inspector to editor/settings and remove unrelevant includes
- Can't override V/HScrollBar's Grabber styleboxes with StyleBoxFlat/StyleBoxTexture
- Texture2D node in the shader editor outputs incorrect color when plugging in UV values 0.0 or 1.0
- `Run Current Scene` plays without unsaved changes sometimes
- Inner StateMachines' reliance on reset pose for `End` state causes issues, when using `Root` type
- Docs
- C++ not yet supported