godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Use additive blending for suns in ProceduralSkyMaterial to fix dark suns
- Support unary '+' in Variant parser
- Existing `.gitignore` overwritten silently when creating a new project
- Label3D Billboard not facing the camera
- RemoteTransform3d updates position when Use Global Coordinates is enabled regardless of the update position field
- Add note about size parameter to `Camera3D.set_frustum` description
- @tool script with _set can only be removed with detach button
- Windows: Touch input requires double-tap on Button when "Embed Subwindows" is disabled (First tap only triggers mouse_entered)
- Godot 4.5.1 - Android : Small number of crashes with Exception java.lang.IllegalStateException: The specified child already has a parent.
- Dragging in settings window scrolls the Inspector behind it
- Docs
- C++ not yet supported