godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Implement a reflection probe preview gizmo
- Add reversed() method to Array
- Make possible to select remote canvas items inside subviewports
- Residual information when using .new()
- Fix VoxelGI rendering outside of non-uniform bounds
- Very inconsistent comment stripping from release exports
- Add undo support to editor setting overrides
- Allow Tile Baking Chunks Setting for NavigationRegion3D
- Order of Radius and Height is different for CSGCylinder3D vs CylinderShape3D
- [.NET] Expose PropertyUsageFlags in ExportAttribute
- Docs
- C++ not yet supported