godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Autoloads occasionally freeze Godot until alt-tabbed
- Crash in GDExtension documentation generation when using `--headless --import` or `--headless --editor --quit`
- Copying AnimationLibrary resources(make unique), but no deep duplicate it's sub animation resources.
- Disable tonemapping for ReflectionProbes in Compatibility
- ld.lld - Invalid operand divq $-4611686018427387904
- Avoid implicit copies in ternary operators used for returning data
- Implement automatic instancing for the mobile renderer
- Implement mouse thumb button support for FileSystem dock
- TextureRegionEditor should set up according to AtlasTexture's separation, step, snap_mode, and offset
- HFlowContainer crash
- Docs
- C++ not yet supported