godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Recommend installing the VSCode editorconfig extension
- "Parameter "texture" is null" error and no visible update until editor restart, when baking lightmap with Compatibility renderer on macOS
- Godot crashes after closing run window
- When launching a project in remote debug mode, the initial run exhibits a window size and positioning anomaly, which resolves on subsequent runs:
- GLTF import of independent animation changes track path bone names, breaking animation
- GLTF: Allow importing files as Mesh or MeshLibrary directly
- Improvements to multiple layer support
- Add check for existing bracket before automatically adding closing bracket
- Screen Readers Failing to Properly Interact with Tree Views
- Clarify when Container's `(pre_)sort_children` signal is emitted
- Docs
- C++ not yet supported