godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- `PROPERTY_HINT_TYPE_STRING` returns the path to the script for a custom node but the name of the node for a default node
- Button icon vertical alignment not behaving as expected
- Godot fails to return the bottom panel to the state it was in before running the project.
- Render Gizmos in a separate viewport
- Add support for dropping a Script file to create a new node in the 2D/3D editor.
- Fix .NET editor settings showing as numbers in Project Manager
- Recommend installing the VSCode editorconfig extension
- "Parameter "texture" is null" error and no visible update until editor restart, when baking lightmap with Compatibility renderer on macOS
- Godot crashes after closing run window
- When launching a project in remote debug mode, the initial run exhibits a window size and positioning anomaly, which resolves on subsequent runs:
- Docs
- C++ not yet supported