godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1108 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Add support for PackedProjectionArray
- Fix applying ProjectSettings debug color changes to CollisionShape2D
- Fix crash when passing `null` return pointer to GDExtension call methods
- Add docs for `AudioStreamPlayer` overwriting properties
- [4.6] Godot randomly crashes (Linux, X11 multi-window, Intel HD 5500)
- Don't use cached lightmap when rebaking
- Suppress convex-decompose error spam for < 3 point polygons
- Extra checkbox for `Looping` in AudioStreamPlayer2D node
- `PROPERTY_HINT_TYPE_STRING` returns the path to the script for a custom node but the name of the node for a default node
- Button icon vertical alignment not behaving as expected
- Docs
- C++ not yet supported