godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Mono: Exported projects don't include runtime assemblies from nuget packages for its platform
- has_method does not work on class
- When removing a TileMap node (or its parent), remove_child method sometimes causes a crash.
- High frame delay causes rendering issues with auto exposure enabled [GLES3]
- [Bullet] Kinematicbody snap drags objects down even without any velocity
- Audio clipping / static / interference on rapid intervals of sound (fixed in `master`)
- Mono_logs folder gobbles up disk space
- get_class() and is_class() not returning class_name
- How to Scroll via ScrollContainer in android or touch screen devices
- VehicleWheel3D texture is flipped when running the project
- Docs
- C++ not yet supported